We supply a free, portable bridge app that makes PixelPusher's advanced protocol work with Art-Net and E1.31, so you can drive tens of thousands of pixels from a professional lighting console or media server.
The software side of things is handled by an open, routable UDP protocol and an automatic discovery protocol. If this sounds complicated or tricky to handle, don't worry; we have a Java library that handles all the details of this for you- it plugs into Processing and we supply example code that shows how to scrape a Processing sketch in realtime to an array of any number of PixelPusher controllers. It is all automatic and self-configuring at that end. All you have to do is plug it in and send it pixels. This all works on Mac, Windows, Linux and Android devices- anything that can run Processing- and if you don't want to use Processing, we can give you the details of the protocol so you can support it yourself. Since Processing supports many types of video capture device, Syphon, etc., you can feed video in from anywhere you like, or you can write your own custom visualisation software with it very easily- we can supply a start on this if you haven't used Processing before. Canned show playback (without network connection) is available as standard.Order »